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We currently have about 300,000 users and growing rapidly since we opened it in July 2013. For example, currently we are very popular in Chile and Brazil countries where indie games were not supported by Microsoft. Also, we could sell games to countries that Xbox doesn’t support. Our website is a digital marketplace where we can sell our games, and in the future, the games of other indie developers.
CASTLE MINER Z XBOX 360 PC
Therefore, I asked to elaborate exactly how the decision of a distribution channel on would aid in the PC release no Steam. Different platforms come with different requirements, such as Steam’s need for approval or development kit costs on consoles. It is not uncommon for other games from the iPhone or Xbox indie games to have a different price on the PC, because they are much different marketplaces and eco systems. Based on per unit costs associated with a purchase, we would lose money on every unit sold. Having done this, I can tell you that I am simply unable to give the game away on our site for the $1. For instance, part of this was building up our own distribution channel on our website. Besides the engineering that needed to happen, the path to Steam is not assured, so the increased marketing expense to get the game through the Greenlight process dwarfed the original cost to get the game on the Xbox initially. In reply, Steinke mentioned:īringing the game to Steam was an expensive endeavor. I also included a question in regards of what the additional costs would be for the PC release, since ports can easily hide some expenses not seen to the audience.
![castle miner z xbox 360 castle miner z xbox 360](https://sites.google.com/site/gamewalkerr/_/rsrc/1468870121504/home/castle-miner-z-tips/2013-07-21_00001.jpg)
The game has been on the Xbox since 2011 and since has been reduced in price to $1. Despite this, CastleMiner Z was released at $3 and was one of very few titles to be successful at this price point. For this reason, it is virtually impossible to release a game there for over $1. The Xbox Indie system has a strict pricing structure and a defect in the way that it presents games. Thomas Steinke replied with the following words: I asked developer DigitalDNA Games where the difference in price comes from. Complaints were so vocal that the developer even turned to the discussions by asking community feedback on its price. Steam, however, has a price range of $9.99, with a 15% discount at the moment.
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On Xbox Live, the game retails for $1, which is admittedly cheap. Obvious detractions are pointed towards the game’s similarities with Minecraft, even if CastleMiner Z is much more of a shooter, like Ace of Spades, for instance.Īnother point of criticism stemmed from the game’s pricing model. Still, despite its success, its release this week on Steam was met with community backlash. It’s also the first of its kin to surpass a million downloads on the console. Prior to the PC release, this game was the all-time best-selling indie game on Xbox Live. This mode launches dragon after dragon at the players until the players can no longer survive the onslaught.In October of 2013, CastleMiner Z was approved through Steam Greenlight. Dragon Endurance is a special mode that is unlocked by the player by defeating the Undead Dragon, (A skeletal dragon that appears in one of the most hostile environments).
CASTLE MINER Z XBOX 360 FREE
Free Build mode allows the player to play Survival without any monsters present. Survival mode allows the player to build and survive in a hostile environment, the main difference from endurance being that the game doesn't end when the players die, they simply re-spawn. Endurance mode challenges the player to move as far as possible from the origin of the world before their entire party dies. Endurance, Survival, Free Build and Dragon Endurance. There is a day night cycle, during the night part of the cycle the monsters on the surface of the world become extremely hostile, forcing the player to retreat to the caverns underground, or a base which they have constructed. The further away from the tower that the player moves the more hostile the world becomes. Many of the biomes contain a themed dragon that the player must defeat. The world is an infinite dynamically generated block based world, where biomes appears as concentric rings around the origin of the world that is marked with a tall tower.
In addition the players need to craft ammunition needed for these weapons. Players mine the environment for resources used to craft modern weapons such as assault rifles. While doing so the player is inundated with hostile creatures such as zombies, skeletons, alien creatures and even dragons. GameplayĬastleMiner Z allows the player to freely build mine and destruct a block based environment online with other players. It is the second game of the CastleMiner franchise. CastleMiner Z is a block based zombie survival game developed and published by DigitalDNA Games for Xbox 360( Xbox Live Indie Games) and later released on the PC.